> For the complete documentation index, see [llms.txt](https://docs.ecosmp.net/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.ecosmp.net/gameplay-info/mob-spawning.md).

# Mob Spawning

Nearly all types of mob farms will work on EcoSMP, but there are some important things to note before building your farm.

### Quick Notes

* Any farms that rely on mobs moving through nether portals will not work.
* Mob spawning distances will be different from vanilla Minecraft.
* Mob drops are disabled if a mob dies from cramming.
* The server automatically limits how many mobs/blocks can be within a certain area. You can view more info on these limits on the [Mob & Block Limits](/gameplay-info/mob-and-block-limits.md) page.

### Mob Stacking

Some mobs stack on EcoSMP. This allows players to have large quantities of mobs in small areas while helping balance the Hunter job without harming server performance too much. Note that not all mobs stack, you can check which ones do on the here [Mob & Block Limits](/gameplay-info/mob-and-block-limits.md#individual-mob-limits-per-3x3-chunk-area)

#### How To Breed Stacked Animals

Right-click a stack of animals with food to breed them. They will eat the same amount of food items as there are mobs in the stack with one click.\
\
For example, a stack of 32 pigs will eat 32 carrots with one right-click, creating a stack of 16 baby pigs. Once the baby pigs grow up, they will rejoin the original stack.

### Mob Limits

There are limits to how many mobs can be in one area. Please be aware of this when designing your farms. All of the details can be found on the [Mob & Block Limits](/gameplay-info/mob-and-block-limits.md) page.

### Distances <a href="#distances" id="distances"></a>

* The server simulation distance is set to 5 chunks. Mobs will spawn 24-64 blocks away from you instead of the vanilla 24-128. You can visually see this in the photo below:

<figure><img src="https://wiki.pixlverse.net/~gitbook/image?url=https%3A%2F%2F276514762-files.gitbook.io%2F%7E%2Ffiles%2Fv0%2Fb%2Fgitbook-x-prod.appspot.com%2Fo%2Fspaces%252FaJC3Qg2t8P8gwYw5Y0eV%252Fuploads%252FwTMZbMssl4CxOvOhaAQx%252FMob-Spawning-Graphic.png%3Falt%3Dmedia%26token%3D5c727184-fa62-4fe0-84e9-ad259553492a&#x26;width=768&#x26;dpr=4&#x26;quality=100&#x26;sign=1f12e93f&#x26;sv=2" alt=""><figcaption><p>EcoSMP Mob Zone</p></figcaption></figure>

#### Entity Activation Ranges <a href="#entity-activation-ranges" id="entity-activation-ranges"></a>

* animals: 24
* monsters: 32
* raiders: 64
* misc: 16
* water: 16
* villagers: 32

#### Entity Tracking Ranges <a href="#entity-tracking-ranges" id="entity-tracking-ranges"></a>

* display: 48
* players: 64
* animals: 64
* monsters: 64
* misc: 32
* other: 64
